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computer graphics/graphic design course descriptions

major required courses (30 credits)

ART 1201 (3 credits)
Drawing I
An introduction to, and an exploration of, a selected variety of drawing materials and techniques. Emphasis will be placed on the comprehension of the creative possibilities of pencils, charcoal and conte crayon. The course will explore the drawn line as the description of contour, light, darkness and space, as well as the techniques of gesture drawing, shading, texture and heightened drawing on stained paper and other drawing surfaces.

ART 1231 (3 credits)
2-Dimensional Design I
Basic elements of visual language in their application to selected problems. The study is based on formal and ideological analysis of a given object and translation of the resulting material into a two-dimensional visual system of communication. The following are examples of this visual vocabulary that are studied and applied to concrete projects: dynamic and static figure-ground relationships, rhythm, scale, color theory and contrasts, rotating patterns, elementary poster design. All criticism and instruction are on an individual basis.

CGD 1313 (3 credits)
Raster Imaging and Effects
This course is an introductory exploration of computer graphics as a technology and a creative medium. Through the use of the industry-standard software, Adobe Photoshop, students learn the fundamentals of working with raster editing software. Students design their own images and learn about the production workflow, special effects, scanning and output.

CGD 1314 (3 credits)
Vector Graphics and Design
This course is an exploration of computer vector graphics as a creative medium. Through the use of the industry-standard software, Adobe Illustrator, students learn the fundamentals of working with vector creation software. Students design their own images and learn about the production workflow and output.

CGD 2020 (3 credits)
History of Graphic Design
Course will trace history of Graphic design from ancient civilization to present. Course will seek to answer whether Graphic Design is art, communications, craft, marketing, or a combination of all. This course will have on-line readings and classroom lectures.

CGD 2213 (3 credits)
2-Dimensional Design with the Computer
A course stressing design principles and solutions using state of the art computer technology.
Prerequisites: CGD 1313–Raster Imaging and Effects and CGD 1314–Vector Graphics and Design

CGD 2370 (3 credits)
Desktop Publishing
Introduces the student to publication media and digital prepress production methods. Students learn the basics of page layout and printing by producing documents in Adobe PageMaker, Illustrator and Photoshop with some introductory material on QuarkXPress. In addition, students are exposed to the fundamentals of typography, file and image management and document printing.
Prerequisites: CGD 1313–Raster Imaging and Effects and CGD 1314–Vector Graphics and Design

CGD 3303 (3 credits)
Web Design
Application of multimedia skills for the design and implementation of Web sites using Web design software and HTML.
Prerequisite: CGD 1313–Raster Imaging and Effects

CGD 3363 (3 credits)
Advanced Desktop Publishing
Extending basic skills and knowledge acquired in ART 2370–Desktop Publishing, students will learn to design, construct and manage effective multipage documents in QuarkXPress. They will further explore typographic and layout possibilities and acquire expertise in printing process technologies.
Prerequisite: CGD 2370–Desktop Publishing

CGD 4420(3 credits)
Thesis
Students work on an in-depth semester long project. Students learn to prepare graphic portfolios and speak effectively and confidently about their projects as they present hypothetically to clients or to art directors on interviews. At the end of the semester the students prepare visual displays of their finished projects. Students will speak to a group of FDU computer graphics professors about the process, challenges, and how and why they arrived at the final results. A written paper about the experience, process, problem solving, choices, results, conclusions, etc. is required at the end of the semester.
Prerequisite: CGD 3363–Advanced Desktop Publishing

major electives (15 credits)

CGD 2212 (3 credits)
Typography Principles
A study of fundamental typographic principles as they apply to graphic design and communication. The history and technological development of type as well as its terminology, specifications, and diverse applications will be covered. Studio projects using various graphics programs will involve the analysis, application, and exploration of typographic issues in design.
Prerequisite: CGD 1313–Raster Imaging and Effects

CGD 3352 (3 credits)
Advanced Typography
Building on Typographic Principles, this course will approach typography in more detail and depth. Topics include form and counterform in type design, non-font solutions, type as shape and texture, special characters, styles, tables, page structure, and output issues.
Prerequisite: CGD 2212–Typography Principles

CGD 4422 (3 credits)
Internship I
Intern at a company or organization, in a graphic design or web design facility, for between five and 20 hours per week.
Permission of your advisor

CGD 4423 (3 credits)
Internship II
A continuation of Internship I or a student will enter a new internship site or continue at a previous graphic design or web design facility.
Permission of your advisor